Cheng LIANG
Frontend / Software Development Engineer
Nanjing, China
Phone: +86 17887962464
Email: liangcheng2456@163.com
GitHub: https://github.com/CHENG-LIANG1
Professional Summary
Frontend-focused Software Development Engineer with 3+ years of experience building complex, high-reliability web and mobile applications across enterprise network management, cloud gaming, and consumer-facing products. Strong hands-on expertise in React, TypeScript, ECharts, Flutter, SwiftUI, and iOS development, with proven experience owning features end to end from requirement clarification and architecture design to delivery, testing, and production stability.
Experienced in large-scale enterprise frontend systems at Huawei, including high-frequency monitoring dashboards, data visualization, reusable component abstraction, legacy code refactoring, and frontend engineering standardization. Also an AI-powered developer who actively integrates tools such as Cursor, Claude, Trae, ChatGPT, and internal AI assistants into daily engineering workflows to improve development efficiency, debugging quality, and delivery speed.
Fluent in English with an IELTS score of 7.5, comfortable reading technical documentation, collaborating in international workflows, and delivering globally oriented products.
Core Skills
- Frontend: React, TypeScript, JavaScript, HTML, CSS, ECharts
- Mobile: iOS (Swift, SwiftUI, UIKit, SwiftData), Flutter
- Engineering: component design, design-system implementation, performance optimization, defensive programming, code review, frontend architecture
- Tools: Git, VS Code, WebStorm, Xcode, Android Studio, Cursor, Claude, ChatGPT, Gemini
- Languages: Mandarin Chinese, English
Professional Experience
CHAGEE — Senior Frontend Engineer
Nanjing, China | Apr 2026 – Present
- Took ownership of the China App delivery module, quickly ramping up on existing Flutter business logic and core ordering workflows.
- Delivered daily feature development and bug fixes for the food delivery flow, helping ensure stable operation of core ordering scenarios.
- Contributed to the maintenance and evolution of Venus UI, an internal enterprise-level UI component library.
- Developed and enhanced reusable Vue components based on business requirements and updated visual standards.
- Improved component extensibility and cross-platform compatibility to support broader business reuse.
Huawei Technologies Co., Ltd. — Software Development Engineer, Public Development Department
Nanjing, China | Feb 2023 – Apr 2026
- Served as a core frontend engineer for multiple high-complexity business features, owning the full delivery lifecycle from requirement boundary clarification and frontend architecture design to implementation and self-verification.
- Led or deeply contributed to 20+ key business features, including complex enterprise monitoring scenarios, dashboard configuration flows, and reusable frontend capabilities.
- Took over and refactored large-scale legacy frontend modules, improving maintainability by extracting business logic, strengthening component boundaries, and introducing defensive programming practices.
- Helped maintain strong delivery quality across core business lines, supporting stable releases with no major online incidents or regression failures across two consecutive years.
- Drove frontend standardization by aligning implementation with Huawei ICT design specifications and building high-fidelity engineering workflows from UCD design assets to production-ready frontend code.
- Abstracted reusable components and business capabilities into department-level shared libraries, reducing duplicated development effort across business lines.
- Organized technical sharing sessions and high-quality code reviews to improve team-wide frontend engineering practices.
- Actively explored AI-assisted development workflows inside Huawei, sharing technical solutions in internal communities around OpenClaw, AgentBot, and CodeMate.
- Recognized with the department-level “Geek Pioneer” award for technical exploration and engineering contribution.
Shanghai Holyblade Network Technology Co., Ltd. — Junior Software Developer, Internet Business Department
Shanghai, China | Feb 2022 – Feb 2023
- Worked as a core developer on the iOS version of Moguyun Cloud Gaming and multiple overseas Flutter-based cloud gaming products, including Cloud Gaming Pass and Cloud Gaming Zone.
- Built and maintained cross-platform features using Flutter, supporting both iOS and Android delivery.
- Integrated third-party SDKs including Firebase Auth, Firebase Analytics, and ironSource to support authentication, analytics, user behavior tracking, and ad monetization.
- Built frontend tracking and attribution flows to support data-driven product iteration and commercial growth.
- Led frontend internationalization work for overseas products, improving multilingual delivery workflows.
- Collaborated with product, design, and operations teams across international business scenarios, supported by strong English communication skills.
Shanghai Holyblade Network Technology Co., Ltd. — Mobile Client Intern, Internet Business Department
Shanghai, China | May 2021 – Feb 2022
- Worked on hybrid architecture integration for Moguyun Cloud Gaming, connecting HTML5 game modules with the native iOS client.
- Configured and optimized WKWebView to support stable WebView rendering and reliable Web-to-native communication.
- Built and maintained JSBridge communication flows to enable smooth interaction between H5 pages and native iOS capabilities.
- Independently delivered several lightweight iOS utility applications, including Programmer Humor, Wallify, and Icon Master.
- Completed full development cycles using Swift, from business logic and networking layers to frontend UI rendering, real-device debugging, and App Store release.
Bernina Sewing Center — iOS Development Intern
Brisbane, Australia | Mar 2021 – May 2021
- Participated in native iOS client development using Swift.
- Implemented reusable native components and business logic for commercial mobile application features.
- Built high-fidelity UI views according to design requirements and helped ensure smooth user interaction.
- Communicated with clients to clarify technical requirements and translate them into executable development tasks.
- Assisted in bug fixing and product experience optimization during delivery iterations.
Project Experience
DigitalView Network Management Dashboard — Huawei
Nanjing, China | Feb 2023 – Apr 2026
- Designed and implemented high-performance visualization solutions using React + ECharts for complex monitoring dashboards.
- Supported high-frequency data refresh scenarios involving dashboards, complex tables, gauge panels, topology views, and large-scale monitoring nodes.
- Optimized frontend rendering performance and memory usage to reduce lag and improve real-time usability in complex monitoring screens.
- Refactored redundant legacy pages by extracting business logic and encapsulating reusable base components.
- Aligned frontend implementation closely with UCD design standards to ensure consistent user experience and high-fidelity restoration from design to code.
Cloud Gaming Product Matrix — Flutter Developer
Oct 2022 – Feb 2023
- Developed cross-platform cloud gaming products including Cloud Gaming Pass and Cloud Gaming Zone.
- Optimized rendering and state management for complex game lobby card lists and frequent UI animations.
- Integrated Firebase Auth for user authentication and Firebase Analytics for behavior tracking.
- Connected ironSource advertising mediation to support monetization.
Independent iOS App Portfolio — GeekBio / ActiveHabits / Roam Focus
Independent iOS Developer
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Designed and developed multiple native iOS applications using SwiftUI and SwiftData.
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Built modern responsive interfaces with glassmorphism, neumorphism, and Liquid Glass-inspired interaction patterns.
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Designed local-first data models to protect user privacy and avoid unnecessary server-side data collection.
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ActiveHabits: https://apps.apple.com/us/app/active-habits/id6758425099
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Roam Focus: https://apps.apple.com/cn/app/roam-focus/id6759795571
Education
Queensland University of Technology — Bachelor of Computer Science
Brisbane, Australia | Jan 2019 – Feb 2022
GPA: 6.13 / 7
Additional Information
- IELTS: 7.5
- Comfortable working across frontend, mobile, visualization, and internationalized product scenarios
梁程
前端 / 软件开发工程师
现居城市:南京
电话:17887962464
邮箱:liangcheng2456@163.com
微信:htcm8m9
GitHub:https://github.com/CHENG-LIANG1
个人网站:https://chengliang.vercel.app
个人总结
- 深耕 React/TypeScript 技术栈,拥有 3 年以上高复杂度业务落地经验。
- 资深 AI 驱动开发者,深度集成 Cursor、Trae、Claude 等工具,自建 OpenClaw 助理,持续探索 AI 前沿技术落地。
- 雅思 7.5 分,具备全英文技术研读与跨国工作流协同能力。
- 熟练运用 SwiftUI 与 SwiftData,独立闭环多款 iOS 原生应用全生命周期交付(含交互设计、数据合规隔离及 App Store 上架)。
教育经历
Queensland University of Technology|计算机科学 本科
2019年01月 - 2022年02月|布里斯班
GPA:6.13/7
工作与实习经历
霸王茶姬|高级前端工程师
2026年04月 - 至今|南京
- 快速熟悉中国区 App 外卖模块的 Flutter 业务代码及底层逻辑,参与外卖链路日常需求开发与缺陷修复。
- 参与企业级内部 UI 组件库 Venus UI 的日常维护与演进,进行 Vue 基础组件封装、扩容与跨端兼容性调优。
华为技术有限公司|软件开发工程师(公共开发部)
2023年02月 - 2026年04月|南京
- 主导 20+ 关键业务特性的全流程开发(需求定义、架构设计到落地),覆盖复杂企业监控场景、仪表盘配置流程与通用能力沉淀。
- 接管并重构复杂历史遗留模块,建立防御性编程规范,提升可维护性与交付稳定性。
- 深度参与前端标准化与基建建设,落地 ICT3.1 规范,沉淀多个高复杂度通用组件至部门二方件库,降低重复开发成本。
- 荣获部门“极客先锋”称号,在 Welink OpenClaw + AgentBot 社区持续输出技术方案,推动 AI 辅助编程在研发流中的落地。
上海圣剑网络科技股份有限公司|初级开发工程师(互联网业务部)
2022年02月 - 2023年02月|上海
- 主导《蘑菇云游》iOS 端及海外矩阵 Flutter 产品(Cloud Gaming Pass / Cloud Gaming Zone 等)的持续迭代。
- 封装接入 Firebase(Auth/Analytics)与 ironSource 广告平台 SDK,建立埋点监控与数据归因链路。
- 主导海外业务线 i18n 工程改造,凭借英语能力拉通跨国产品、设计与运营资源,打通敏捷交付流水线。
上海圣剑网络科技股份有限公司|移动客户端实习生(互联网业务部)
2021年05月 - 2022年02月|上海
- 负责 H5 游戏模块与 iOS 原生客户端深度融合,通过调优 WKWebView 构建稳定 JSBridge 通信机制。
- 独立交付多款 iOS 实用工具(Programmer Humor / Wallify / Icon Master),跑通从编码、调试到 App Store 发布的完整流程。
Bernina Sewing Center|iOS 开发实习生
2021年03月 - 2021年05月|布里斯班
- 基于 Swift 进行原生组件封装与业务逻辑编写,完成 UI 视图高保真搭建。
- 负责与客户沟通需求并快速转化迭代任务,协助排查修复 Bug 并优化体验。
项目经历
DigitalView 网管工具 Dashboard 特性(华为)
2023年02月 - 2026年04月|南京
- 面向海量节点(仪表盘、复杂表格、拓扑图)场景,基于 React + ECharts 设计落地高性能可视化方案,优化渲染卡顿与内存瓶颈。
- 重构历史冗余页面,抽离业务逻辑与通用组件,提升系统可维护性与二次开发效率。
- 沉淀核心业务模块架构梳理与领域建模至知识资产,缩短 Onboarding 周期。
云游戏矩阵项目(Cloud Gaming Pass / Cloud Gaming Zone)
2022年10月 - 2023年02月
- 采用 Flutter 实现 iOS/Android 双端高保真渲染,并针对复杂卡片列表与高频动效进行渲染优化与状态管理调优。
- 集成 Firebase Auth 用户鉴权与 Analytics 监控体系,并接入 ironSource 广告平台实现商业化闭环。
Vibe Coding 独立 iOS 应用矩阵(GeekBio / ActiveHabits / Roam Focus)
- 深度集成 Cursor、Trae 等 AI 工具,将自然语言需求快速转化为代码,辅助重构、调试与测试。
- 采用 SwiftUI 构建响应式界面,结合 Glassmorphism 等现代化风格。
- ActiveHabits:https://apps.apple.com/us/app/active-habits/id6758425099
- GeekBio:https://apps.apple.com/us/app/geekbio/id6758457562
- Roam Focus:https://apps.apple.com/cn/app/roam-focus/id6759795571